The Yard is a version of Madden with a focus on minutes and big plays. Games are composed of teams of 6 and last between 5-10 minutes. Players will play either side of the ball, switching between defense and offense after every possession. Both groups have three possessions, with the higher scoring team after 6 rounds.
The is a bit different at The Yard. After the 6 points for scoring a touchdown, awarded, teams are going to have some flexibility in regards to their own point. Rather than kicking a PAT, they could decide on a two-point, or even three-point conversion. These choices will place the ball in 20-yard lineup, the line, or lineup respectively. I thought this was a concept, and provides the additional point and a layer of strategy. Betting on a 3-point conversion and failing might set you in a difficult place, but pulling one off can force the hands of your opponent on the following drive.
Players will create their own avatar, when first loading in to The Yard. Outside standard physical appearance customization, players will select from a couple of prototypes. Named after real NFL stars, prototypes work giving them a few foundation statistics and granting them an X-factor skill. As an example, selecting the Lamar Jackson model provides players some speed, and the First One Free X-factor capacity and transfer features that are ball-carrier.
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